Our Projects
| Kismet by MIT |
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The Sociable Machines Project develops an expressive anthropomorphic robot called Kismet that engages people in natural and expressive face-to-face interaction. Inspired by infant social development, psychology, ethology, and evolution, this work integrates theories and concepts from these diverse viewpoints to enable Kismet to enter into natural and intuitive social interaction with a human caregiver and to learn from them, reminiscent of parent-infant exchanges. To do this, Kismet perceives a variety of natural social cues from visual and auditory channels, and delivers social signals to the human caregiver through gaze direction, facial expression, body posture, and vocal babbles. The robot has been designed to support several social cues and skills that could ultimately play an important role in socially situated learning with a human instructor. These capabilities are evaluated with respect to the ability of naive subjects to read and interpret the robot's social cues, the robot's ability to perceive and appropriately respond to human social cues, the human's willingness to provide scaffolding to facilitate the robot's learning, and how this produces a rich, flexible, dynamic interaction that is physical, affective, social, and affords a rich opportunity for learning. |
| Last Updated on Thursday, 18 March 2010 18:23 |



